How it works
Flying Kick is built from 2 client effects, applied in this order:
- Effect 1 is Jump to Destination (effect type 42). Its base value is 1. Its area radius is 5 yards. It triggers Flying Kick.
- Effect 2 is Trigger Missile (effect type 32). It triggers Flying Kick.
What it does
Flying Kick is a spell with an instant cast and an unlimited range. When cast it makes the caster jump to a location up to 5 yards and launches a missile. It also casts Flying Kick (record #110283).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Jump to Destination (42) Value: 1 Radius: 5 yards Trigger spell: Flying Kick |
| Effect #2 | Trigger Missile (32) Trigger spell: Flying Kick |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.