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Flying Kick

Spell

Flying Kick

Physical

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Instant castAnywhere - Unlimited

Physical spell.

Flying Kick

How it works

Flying Kick is built from 2 client effects, applied in this order:

  1. Effect 1 is Jump to Destination (effect type 42). Its base value is 1. Its area radius is 5 yards. It triggers Flying Kick.
  2. Effect 2 is Trigger Missile (effect type 32). It triggers Flying Kick.

What it does

Flying Kick is a spell with an instant cast and an unlimited range. When cast it makes the caster jump to a location up to 5 yards and launches a missile. It also casts Flying Kick (record #110283).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1Jump to Destination (42)
Value: 1
Radius: 5 yards
Trigger spell: Flying Kick
Effect #2Trigger Missile (32)
Trigger spell: Flying Kick

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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