Tooltip
The Automated Defense Matrix creates a force field that reduces the damage taken by allies within 15 yards by 90%.
How it works
Force Field is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is -90.
- Effect 2 is Dummy (effect type 3). Its base value is 15.
What it does
Force Field is a Holy, Nature, Shadow and Arcane spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 87 Value: -90 Misc value: 127 |
| Effect #2 | Dummy (3) Value: 15 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Force Field appears in: 1 boss encounter.
Boss encounters
- Vigilant Guardian in Sepulcher of the First Ones
Journal section: Automa > Automated Defense Matrix
Encounter creatures: Vigilant Guardian, Pre-Fabricated Sentry, Volatile Materium, Point Defense DroneRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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