Spell
Fragments of Destiny
Frost
Icy fragments form around random players, inflicting 7 Frost damage every 1 sec.
Tooltip
Icy fragments form around random players, inflicting 7 Frost damage every 1 sec. When dispelled, these fragments jump to the nearest player.
If all fragments are on the same player, they are removed and form a Shard of Destiny.
How it works
Its dispel type is client id 1.
- Effect 1 is Dummy (effect type 3). Its base value is 10. Its area radius is 200 yards.
What it does
Fragments of Destiny is a Frost spell with a 2 sec cast and no range (it targets the caster).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Dummy (3) Value: 10 Radius: 200 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Fragments of Destiny appears in: 1 boss encounter.
Boss encounters
- The Nine in Sanctum of Domination
Journal section: Stage One: The Unending Voice
Encounter creatures: Skyja, Signe, KyraRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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