Tooltip
Frozen ground chills all players standing in it, inflicting 13.5 Frost damage and applying stacks.
How it works
Frozen Ground is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 13.5 per tick. It ticks every 2 sec, 600 times over the full 20 min (8100 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260. Its base value is 2.
What it does
Frozen Ground is a Frost spell with an instant cast, no range (it targets the caster) and effects that last 20 min. When cast it applies an aura every 2 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 20 min |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 13.5 Period: every 2 sec |
| Effect #2 | Apply Aura (6) Aura type id 260 Value: 2 Misc value: 1636, 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Frozen Ground appears in: 1 boss encounter.
Boss encounters
- Abyssal Commander Sivara in The Eternal Palace
Journal section: Frostvenom Tipped > Rimefrost; Overflow > Overflowing Chill
Encounter creatures: Abyssal Commander SivaraRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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