Tooltip
Azurethos' unleashes a massive burst of wind in a line in front of him, inflicting 30.6621 Nature damage to any players caught in the burst and knocking them back extremely far.
How it works
Gale Force is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 30.6621. Its area radius is 100 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 150. Its area radius is 100 yards.
What it does
Gale Force is a Nature spell with a 3 sec cast and no range (it targets the caster). When cast it deals Nature damage (base value 30.6621) in a 100 yard radius and has a Knock Back effect in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Effect #1 | School Damage (2) Value: 30.6621 Radius: 100 yards |
| Effect #2 | Knock Back (98) Value: 150 Misc value: 100 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Gale Force appears in: 1 spell that casts it.
Spells that cast it
- Gale ForceTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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