Tooltip
Fierce winds rush out of the goal, knocking Crawth in the air and pushing players back and summoning Roving Cyclones.
Each mote can be picked up to grant 45% Haste and 50% movement speed for 20 sec. This effect also provides immunity to being pushed.
How it works
Gale Force is built from 2 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179). Its base value is 393204.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its area radius is 300 yards. It ticks every 1 sec, 15 times over the full 15 sec. It triggers Gale Force.
What it does
Gale Force is a spell with a 2 sec cast, no range (it targets the caster) and effects that last 15 sec. When cast it has a Create Area Effect effect and applies an aura in a 300 yard radius every 1 sec. It also casts Gale Force (record #376767).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 15 sec |
| Effect #1 | Create Area Effect (179) Value: 393204 Misc value: 25617 |
| Effect #2 | Apply Aura (6) Aura type id 226 Radius: 300 yards Period: every 1 sec Trigger spell: Gale Force |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Gale Force appears in: 1 boss encounter.
Boss encounters
- Crawth in Algeth'ar Academy
Journal section: Play Ball! > Goal of the Rushing Winds
Encounter creatures: CrawthDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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