Tooltip
Lethon causes nightmares to periodically fall from above, inflicting 53.3282 Shadow damage to players of the impact area.
Lethon uses this ability while grounded.
How it works
Gloom is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 45 yards.
- Effect 2 is Dummy (effect type 3). Its area radius is 45 yards.
What it does
Gloom is a Shadow spell with an instant cast and no range (it targets the caster).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Dummy (3) Radius: 45 yards |
| Effect #2 | Dummy (3) Radius: 45 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Gloom appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Dragons of Nightmare in The Emerald Nightmare
Journal section: Lethon
Encounter creatures: Taerar, Emeriss, Ysondre, LethonRaid boss ability
Spells that cast it
- GloomTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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