Tooltip
Nightmares periodically fall from above, inflicting 23.859 Shadow damage to players of the impact area.
How it works
Gloom is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 45 yards.
- Effect 2 is Dummy (effect type 3). Its area radius is 45 yards.
What it does
Gloom is a Shadow spell with an instant cast and no range (it targets the caster).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Dummy (3) Radius: 45 yards |
| Effect #2 | Dummy (3) Radius: 45 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.