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Gloom

Spell

Gloom

Nature

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Instant castSelf Only

A malaise settles over the area reducing haste and movement speed by 50%.

Gloom

Tooltip

A malaise settles over the area reducing haste and movement speed by 50%.

How it works

Gloom is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 193. Its base value is -50.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 50.

What it does

Gloom is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 193
Value: -50
Effect #2Apply Aura (6)
Aura type id 33
Value: 50

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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