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Glowing Stinger

Spell

Glowing Stinger

Nature

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Instant castSelf Only

Stings players who come near the Jellyfish, applying Bioluminescence for 8 sec and inflicting 15 Nature damage every 2 sec for 8 sec.

Glowing Stinger

Tooltip

Stings players who come near the Jellyfish, applying Bioluminescence for 8 sec and inflicting 15 Nature damage every 2 sec for 8 sec.

How it works

Glowing Stinger is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 15 per tick. It ticks every 2 sec, 4 times over the full 8 sec (60 base in total).
  2. Effect 2 is Dummy (effect type 3). Its base value is 8.

What it does

Glowing Stinger is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it applies an aura every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 3
Value: 15
Period: every 2 sec
Effect #2Dummy (3)
Value: 8

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Glowing Stinger appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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