Tooltip
Inflicts 100% weapon damage and increases Physical damage taken by 10% for 10 sec.
How it works
Gore is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 10.
What it does
Gore is a Physical spell with an instant cast, a range of 5 yards and effects that last 10 sec. When cast it deals a percentage of weapon damage (base value 100) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | Weapon % Damage (31) Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 10 Misc value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.