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Gore

Spell

Gore

Physical

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Instant castCombat Range

Inflicts Physical damage to an enemy every 3 sec for 15 sec.

Gore

Tooltip

Inflicts Physical damage to an enemy every 3 sec for 15 sec.

How it works

Its dispel type is client id 11.

Gore is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 22 per tick. It applies the bleeding mechanic. It ticks every 3 sec, 5 times over the full 15 sec (110 base in total).
  2. Effect 2 is School Damage (effect type 2). Its base value is 135.5.

What it does

Gore is a Physical spell with an instant cast, a range of 5 yards and effects that last 15 sec. When cast it applies an aura with the bleeding mechanic every 3 sec and deals Physical damage (base value 135.5). The client files the whole spell under the bleeding mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Duration15 sec
MechanicBleeding
Dispel typeDispel type id 11
Effect #1Apply Aura (6)
Aura type id 3
Value: 22
Mechanic: Bleeding
Period: every 3 sec
Effect #2School Damage (2)
Value: 135.5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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