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Grasp of the Sunken City

Spell

Grasp of the Sunken City

Physical

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Instant castSelf Only

Physical spell.

Grasp of the Sunken City

How it works

Grasp of the Sunken City is built from 6 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 261.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 164.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 155. Its base value is -50.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 260.
  6. Effect 6 is Trigger Spell (effect type 64). It triggers Grasp of the Sunken City.

What it does

Grasp of the Sunken City is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 1 sec. It also casts Grasp of the Sunken City (record #278209).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 261
Misc value: 10745
Effect #2Apply Aura (6)
Aura type id 226
Period: every 1 sec
Effect #3Apply Aura (6)
Aura type id 164
Effect #4Apply Aura (6)
Aura type id 155
Value: -50
Effect #5Apply Aura (6)
Aura type id 260
Misc value: 1502, 7
Effect #6Trigger Spell (64)
Trigger spell: Grasp of the Sunken City

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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