Tooltip
Shatters the ground, inflicting Physical damage and knocking back nearby enemies.
How it works
Ground Shatter is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 600. Its area radius is 10 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 100. Its area radius is 10 yards.
What it does
Ground Shatter is a Physical spell with a 3 sec cast and no range (it targets the caster). When cast it deals Physical damage (base value 600) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Effect #1 | School Damage (2) Value: 600 Radius: 10 yards |
| Effect #2 | Effect 144 Value: 100 Misc value: 100, 50 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.