Tooltip
Hurls a bolt of dark magic at an enemy, inflicting Shadow damage.
How it works
Casting it triggers a 1.5 sec global cooldown.
Ground Smash is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 398. Its area radius is 9 yards.
- Effect 2 is Energize (effect type 30). Its base value is 30.
What it does
Ground Smash is a Physical spell with a 3 sec cast, a range of 30 yards and an 8 sec cooldown. When cast it deals Physical damage (base value 398) in a 9 yard radius and restores a resource (base value 30).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 3 sec |
| Cooldown | 8 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 398 Radius: 9 yards |
| Effect #2 | Energize (30) Value: 30 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.