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Ground Smash

Spell

Ground Smash

Physical

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Instant castSelf Only

Inflicts Physical damage to nearby enemies, stunning them for 2 sec.

Ground Smash

Tooltip

Inflicts Physical damage to nearby enemies, stunning them for 2 sec.

How it works

Ground Smash is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 221.5. Its area radius is 10 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 10 yards.

What it does

Ground Smash is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 2 sec. When cast it deals Physical damage (base value 221.5) in a 10 yard radius and applies an aura in a 10 yard radius. The client files the whole spell under the stunned mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration2 sec
MechanicStunned
Effect #1School Damage (2)
Value: 221.5
Radius: 10 yards
Effect #2Apply Aura (6)
Aura type id 12
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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