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Ground Smash

Spell

Ground Smash

Physical

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2.5 secSixteen yards

Physical spell.

Ground Smash

How it works

Ground Smash is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is School Damage (effect type 2). Its base value is 40. Its area radius is 20 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 20 yards.

What it does

Ground Smash is a Physical spell with a 2.5 sec cast, a range of 16 yards and effects that last 1 sec. When cast it deals Physical damage (base value 40) in a 20 yard radius and applies an aura with the stunned mechanic in a 20 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range16 yards (Sixteen yards)
Cast time2.5 sec
Duration1 sec
Effect #1Dummy (3)
Effect #2School Damage (2)
Value: 40
Radius: 20 yards
Effect #3Apply Aura (6)
Aura type id 12
Mechanic: Stunned
Radius: 20 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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