How it works
Ground Smash is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is School Damage (effect type 2). Its base value is 40. Its area radius is 20 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 20 yards.
What it does
Ground Smash is a Physical spell with a 2.5 sec cast, a range of 16 yards and effects that last 1 sec. When cast it deals Physical damage (base value 40) in a 20 yard radius and applies an aura with the stunned mechanic in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 16 yards (Sixteen yards) |
| Cast time | 2.5 sec |
| Duration | 1 sec |
| Effect #1 | Dummy (3) |
| Effect #2 | School Damage (2) Value: 40 Radius: 20 yards |
| Effect #3 | Apply Aura (6) Aura type id 12 Mechanic: Stunned Radius: 20 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.