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Gust

Spell

Gust

Nature

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Instant castCombat Range

A large gust of wind strikes nearby enemies, inflicting Nature damage and knocking them back.

Gust

Tooltip

A large gust of wind strikes nearby enemies, inflicting Nature damage and knocking them back.

How it works

Gust is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 200. Its area radius is 4.5 yards.
  2. Effect 2 is effect type 144, which the datamine does not name. Its base value is 100. Its area radius is 6 yards.

What it does

Gust is a Nature spell with an instant cast and a range of 5 yards. When cast it deals Nature damage (base value 200) in a 4.5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range5 yards (Combat Range)
Cast timeInstant
Effect #1School Damage (2)
Value: 200
Radius: 4.5 yards
Effect #2Effect 144
Value: 100
Misc value: 75, 75
Radius: 6 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Gust appears in: 1 spell that casts it.

Spells that cast it

  • GustTriggers this spell

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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