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Gust

Spell

Gust

Physical

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1.5 secTen yards

Whips up a slicing tornado in front of the caster that moves in a straight line, inflicting Nature damage to all enemies within it.

Gust

Tooltip

Whips up a slicing tornado in front of the caster that moves in a straight line, inflicting Nature damage to all enemies within it.

How it works

Gust is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Create Area Effect (effect type 179). Its area radius is 2 yards.

What it does

Gust is a spell with a 1.5 sec cast, a range of 10 yards and effects that last 4 sec. When cast it has a Create Area Effect effect in a 2 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast time1.5 sec
Duration4 sec
Effect #1Dummy (3)
Effect #2Create Area Effect (179)
Misc value: 12246
Radius: 2 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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