Spell
Hammer and Anvil
Holy
Judgment critical strikes cause a shockwave around the target, healing to up to 5 injuried allies for (113.4% of Spell Power).
Tooltip
Judgment critical strikes cause a shockwave around the target, healing to up to 5 injuried allies for (113.4% of Spell Power).
How it works
- Effect 1 is Dummy (effect type 3). It scales with 2.4 times spell power and 2.4 times attack power.
What it does
Hammer and Anvil is a Holy spell with an instant cast and a range of 100 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Dummy (3) Spell power coefficient: 2.4 Attack power coefficient: 2.4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.