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Hammer and Anvil

Spell

Hammer and Anvil

Holy

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Paladin

Instant castVision Range (AOI)

Judgment critical strikes cause a shockwave around the target, healing to up to 5 injuried allies for (113.4% of Spell Power).

Hammer and Anvil

Tooltip

Judgment critical strikes cause a shockwave around the target, healing to up to 5 injuried allies for (113.4% of Spell Power).

How it works

  1. Effect 1 is Heal (effect type 10). It scales with 1.134 times spell power. Its area radius is 30 yards.

What it does

Hammer and Anvil is a Holy spell with an instant cast and a range of 100 yards. When cast it heals in a 30 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1Heal (10)
Spell power coefficient: 1.134
Radius: 30 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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