Tooltip
Headbutts the enemy target, inflicting Physical damage and knocking them away.
How it works
Headbutt is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 200.
- Effect 2 is Knock Back (effect type 98). Its base value is 75.
What it does
Headbutt is a Physical spell with a 1.5 sec cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 200) and has a Knock Back effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | 1.5 sec |
| Effect #1 | Weapon % Damage (31) Value: 200 |
| Effect #2 | Knock Back (98) Value: 75 Misc value: 125 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.