Tooltip
Deals 200 Physical damage to enemies in front of the caster and knocks them back.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Headbutt is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 200. Its area radius is 4 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 49.5. Its area radius is 4 yards.
What it does
Headbutt is a Physical spell with a 2 sec cast, no range (it targets the caster) and a 5 sec cooldown. When cast it deals a percentage of weapon damage (base value 200) in a 4 yard radius and has a Knock Back effect in a 4 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Effect #1 | Weapon % Damage (31) Value: 200 Radius: 4 yards |
| Effect #2 | Knock Back (98) Value: 49.5 Misc value: 50 Radius: 4 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.