Spell
Healing Rain
Nature
Blanket the target area in healing rains, restoring to up to 6 allies over 18 sec.
Tooltip
Blanket the target area in healing rains, restoring to up to 6 allies over 18 sec.
You can only have one Healing Rain active at a time.
How it works
- Effect 1 is Heal (effect type 10). It scales with 1.08 times spell power. Its area radius is 11 yards.
What it does
Healing Rain is a Nature spell with an instant cast and a range of 100 yards. When cast it heals in an 11 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Heal (10) Spell power coefficient: 1.08 Radius: 11 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Spell power coefficient changed from 0.9 to 1.08 (patch 12.1.0)
Comments
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