Tooltip
Ignites the area surrounding the caster, causing 9.27829 Fire damage to himself and 7.42263 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.
How it works
Casting it triggers a 1.5 sec global cooldown.
Hellfire is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 15 times over the full 15 sec. It triggers Hellfire Effect.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 9.2783 per tick. It ticks every 1 sec, 15 times over the full 15 sec (139.17 base in total).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 77. Its base value is 100. It scales with 1 times spell power.
What it does
Hellfire is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Hellfire Effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Hellfire Effect |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 9.2783 Period: every 1 sec |
| Effect #3 | Apply Aura (6) Aura type id 77 Value: 100 Spell power coefficient: 1 Misc value: 16 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.