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Hemorrhage

Spell

Hemorrhage

Physical

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Instant castCombat Range

Inflicts weapon damage on the target followed by periodic damage every 1 sec.

Hemorrhage

Tooltip

Inflicts weapon damage on the target followed by periodic damage every 1 sec. over 5 sec.

How it works

Its aura procs every time its trigger condition is met.

Hemorrhage is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 350.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 100 per tick. It ticks every 1 sec, 5 times over the full 5 sec (500 base in total).

What it does

Hemorrhage is a Physical spell with an instant cast, a range of 5 yards and effects that last 5 sec. When cast it deals Physical damage (base value 350) and applies an aura every 1 sec. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Duration5 sec
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 350
Effect #2Apply Aura (6)
Aura type id 3
Value: 100
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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