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Ignite

Spell

Ignite

Fire

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Instant castVision Range (AOI)

Burns the target, inflicting Fire damage every second and increasing Fire damage taken by 10% for 6 sec.

Ignite

Tooltip

Burns the target, inflicting Fire damage every second and increasing Fire damage taken by 10% for 6 sec. This effect stacks.

How it works

Its dispel type is client id 11. Its aura procs every time its trigger condition is met.

Ignite is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 0.35 per tick. It ticks every 1 sec, 6 times over the full 6 sec (2.1 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 5.

What it does

Ignite is a Fire spell with an instant cast, a range of 100 yards and effects that last 6 sec. When cast it applies an aura every 1 sec and applies an aura. The client files the whole spell under the bleeding mechanic. It stacks up to 5 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration6 sec
MechanicBleeding
Dispel typeDispel type id 11
Proc chanceAlways
Max stacks5
Effect #1Apply Aura (6)
Aura type id 3
Value: 0.35
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 87
Value: 5
Misc value: 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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