Tooltip
Tichondrius dissolves into bats, trapping all players in a horrific illusion for 30 sec.
How it works
Illusionary Night is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 261. Its area radius is 400 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260. Its area radius is 400 yards.
What it does
Illusionary Night is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it applies an aura in a 400 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 30 sec |
| Effect #1 | Apply Aura (6) Aura type id 261 Misc value: 173 Radius: 400 yards |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 1196, 7 Radius: 400 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Illusionary Night appears in: 1 spell that casts it.
Spells that cast it
- Illusionary NightTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Illusionary Night at Wowhead (opens Wowhead in a new tab)