Tooltip
Tichondrius dissolves into bats, trapping all players in a horrific illusion for 30 sec.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Illusionary Night is a Shadow spell with a 2 sec cast, no range (it targets the caster) and effects that last 30 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 30 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Illusionary Night appears in: 1 boss encounter.
Boss encounters
- Tichondrius in The Nighthold
Journal section: Stage Two: Shadow of Terror
Encounter creatures: TichondriusRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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