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Illusionary Night

Spell

Illusionary Night

Shadow

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3 secSelf Only

Tichondrius dissolves into bats and summons a swarm of Phantasmal Bloodfangs.

Illusionary Night

Tooltip

Tichondrius dissolves into bats and summons a swarm of Phantasmal Bloodfangs.

How it works

Illusionary Night is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Illusionary Night.

What it does

Illusionary Night is a Shadow spell with a 3 sec cast, no range (it targets the caster) and effects that last 2 sec. When cast it applies an aura. It also casts Illusionary Night (record #467378).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast time3 sec
Duration2 sec
Effect #1Apply Aura (6)
Aura type id 4
Effect #2Trigger Spell (64)
Trigger spell: Illusionary Night

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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