Tooltip
Tichondrius dissolves into bats and summons a swarm of Phantasmal Bloodfangs.
How it works
Illusionary Night is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Trigger Spell (effect type 64). It triggers Illusionary Night.
What it does
Illusionary Night is a Shadow spell with a 3 sec cast, no range (it targets the caster) and effects that last 2 sec. When cast it applies an aura. It also casts Illusionary Night (record #467378).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Duration | 2 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Trigger Spell (64) Trigger spell: Illusionary Night |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.