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Immolate

Spell

Immolate

Fire

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2 secMedium Range

Burns an enemy, then inflicts additional Fire damage every 3 sec.

Immolate

Tooltip

Burns an enemy, then inflicts additional Fire damage every 3 sec. for 15 sec.

How it works

Each cast of Immolate costs 95 Mana. Its dispel type is client id 1.

Immolate is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 19.2703 per tick. It scales with 0.1 times spell power. It ticks every 3 sec, 5 times over the full 15 sec (96.35 base in total).
  2. Effect 2 is School Damage (effect type 2). Its base value is 2.379. It scales with 0.3 times spell power.

What it does

Immolate is a Fire spell with a 2 sec cast, a range of 30 yards and effects that last 15 sec. When cast it applies an aura every 3 sec and deals Fire damage (base value 2.379).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Cost95 Mana
Range30 yards (Medium Range)
Cast time2 sec
Duration15 sec
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 3
Value: 19.2703
Spell power coefficient: 0.1
Period: every 3 sec
Effect #2School Damage (2)
Value: 2.379
Spell power coefficient: 0.3

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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