Tooltip
Burns an enemy, then inflicts additional Fire damage every 3 sec. for 15 sec.
How it works
Each cast of Immolate costs 30 Mana. Its dispel type is client id 1.
Immolate is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 22 per tick. It scales with 0.1 times spell power. It ticks every 3 sec, 5 times over the full 15 sec (110 base in total).
- Effect 2 is School Damage (effect type 2). Its base value is 197. It scales with 0.3 times spell power.
What it does
Immolate is a Fire spell with a 2 sec cast, a range of 30 yards and effects that last 15 sec. When cast it applies an aura every 3 sec and deals Fire damage (base value 197).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Cost | 30 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | 2 sec |
| Duration | 15 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 22 Spell power coefficient: 0.1 Period: every 3 sec |
| Effect #2 | School Damage (2) Value: 197 Spell power coefficient: 0.3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.