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Impaled

Spell

Impaled

HolyNatureShadowArcane

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Instant castAnywhere - Unlimited

Glass spikes embed deep into flesh, inflicting 4 Cosmic damage every 1 sec and increasing damage taken from by 50% for 25 sec.

Impaled

Tooltip

Glass spikes embed deep into flesh, inflicting 4 Cosmic damage every 1 sec and increasing damage taken from by 50% for 25 sec. This effect stacks.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 2.5.

What it does

Impaled is a Holy, Nature, Shadow and Arcane spell with an instant cast, an unlimited range and effects that last 25 sec. When cast it applies an aura. It stacks up to 5 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration25 sec
Proc chanceAlways
Max stacks5
Effect #1Apply Aura (6)
Aura type id 61
Value: 2.5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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