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Iron Grenade

Spell

Iron Grenade

Physical

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Instant cast1 sec cooldownMedium Range

Inflicts weapon damage as Physical damage to enemies and attaches Sticky Grenades to them that detonate after 10 sec, inflicting an additional 2.33189 Physical damage.

Iron Grenade

Tooltip

Inflicts weapon damage as Physical damage to enemies and attaches Sticky Grenades to them that detonate after 10 sec, inflicting an additional 2.33189 Physical damage.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Iron Grenade is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 293.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 10 sec. It triggers Sticky Grenade.

What it does

Iron Grenade is a spell with an instant cast, a range of 30 yards, a 1 sec cooldown and effects that last 10 sec. When cast it applies an aura and applies an aura every 10 sec. It also casts Sticky Grenade.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range30 yards (Medium Range)
Cast timeInstant
Cooldown1 sec
Global cooldownNone
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 293
Misc value: 500
Effect #2Apply Aura (6)
Aura type id 23
Period: every 10 sec
Trigger spell: Sticky Grenade

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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