Tooltip
Inflicts weapon damage as Physical damage to enemies and attaches Sticky Grenades to them that detonate after 10 sec, inflicting an additional 2.33189 Physical damage.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Iron Grenade is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 293.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 10 sec. It triggers Sticky Grenade.
What it does
Iron Grenade is a spell with an instant cast, a range of 30 yards, a 1 sec cooldown and effects that last 10 sec. When cast it applies an aura and applies an aura every 10 sec. It also casts Sticky Grenade.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 1 sec |
| Global cooldown | None |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 293 Misc value: 500 |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 10 sec Trigger spell: Sticky Grenade |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.