Tooltip
Inflicts Fire damage and incapacitates targets for 3 sec in a 3 yard radius. Any damage will break the effect. Unreliable against targets higher than level.
How it works
Iron Grenade is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its area radius is 3 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 3. It scales with 1 times spell power. It applies the incapacitated mechanic. Its area radius is 3 yards.
What it does
Iron Grenade is a Fire spell with a 1 sec cast, a range of 45 yards and effects that last 3 sec. When cast it deals Fire damage in a 3 yard radius and applies an aura with the incapacitated mechanic in a 3 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | 1 sec |
| Duration | 3 sec |
| Effect #1 | School Damage (2) Radius: 3 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Value: 3 Spell power coefficient: 1 Mechanic: Incapacitated Radius: 3 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
- Iron GrenadeUse
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Comments
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