Tooltip
Throw the Iron Grenade away before it explodes! Inflicts 3.88648 Physical damage to enemies caught in the area.
How it works
Iron Grenade is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 7.4247. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 10 yards.
What it does
Iron Grenade is a Physical spell with an instant cast, a range of 30 yards and effects that last 8 sec. When cast it deals Physical damage (base value 7.4247) in a 10 yard radius and applies an aura with the stunned mechanic in a 10 yard radius. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 8 sec |
| Mechanic | Stunned |
| Effect #1 | School Damage (2) Value: 7.4247 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Mechanic: Stunned Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Iron Grenade appears in: 1 spell that casts it.
Spells that cast it
- Iron GrenadeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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