Tooltip
Kicks an enemy dealing damage, interrupting the spell being cast for 6 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Kick is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 50.
- Effect 2 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.
What it does
Kick is a Physical spell with a 2 sec cast, a range of 5 yards, a 42 sec cooldown and effects that last 6 sec. When cast it deals a percentage of weapon damage (base value 50) and interrupts spellcasting with the interrupted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | 2 sec |
| Cooldown | 42 sec |
| Global cooldown | None |
| Duration | 6 sec |
| Effect #1 | Weapon % Damage (31) Value: 50 |
| Effect #2 | Interrupt Cast (68) Mechanic: Interrupted |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.