Spell
Kick
Physical
A quick kick that knocks back and deals (52.5% of Attack Power) Physical damage to enemies in front of you.
Tooltip
A quick kick that knocks back and deals (52.5% of Attack Power) Physical damage to enemies in front of you.
How it works
Casting it triggers a 1 sec global cooldown.
Kick is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 0.525 times attack power. Its area radius is 6 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 50. Its area radius is 8 yards.
What it does
Kick is a Physical spell with an instant cast, no range (it targets the caster) and a 1 sec cooldown. When cast it deals Physical damage in a 6 yard radius and has a Knock Back effect in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 1 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Attack power coefficient: 0.525 Radius: 6 yards |
| Effect #2 | Knock Back (98) Value: 50 Misc value: 50 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.