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Kick

Spell

Kick

Physical

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Adventurer

Instant cast1 sec cooldownSelf Only

A quick kick that knocks back and deals (52.5% of Attack Power) Physical damage to enemies in front of you.

Kick

Tooltip

A quick kick that knocks back and deals (52.5% of Attack Power) Physical damage to enemies in front of you.

How it works

Casting it triggers a 1 sec global cooldown.

Kick is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). It scales with 0.525 times attack power. Its area radius is 6 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 50. Its area radius is 8 yards.

What it does

Kick is a Physical spell with an instant cast, no range (it targets the caster) and a 1 sec cooldown. When cast it deals Physical damage in a 6 yard radius and has a Knock Back effect in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown1 sec
Global cooldown1 sec
GCD categoryCategory id 133
Effect #1School Damage (2)
Attack power coefficient: 0.525
Radius: 6 yards
Effect #2Knock Back (98)
Value: 50
Misc value: 50
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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