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Kick

Spell

Kick

Physical

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Instant castSix yards

Physical spell.

Kick

How it works

Kick is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is effect type 61, which the datamine does not name.

What it does

Kick is a spell with an instant cast and a range of 6 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range6 yards (Six yards)
Cast timeInstant
Effect #1Dummy (3)
Effect #2Effect 61
Misc value: 82350

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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