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Kill Command

Spell

Kill Command

Physical

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1 secTwenty yards

Physical spell.

Kill Command

How it works

  1. Effect 1 is effect type 160, which the datamine does not name. It triggers Gore.

What it does

Kill Command is a spell with a 1 sec cast and a range of 20 yards. It also casts Gore.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range20 yards (Twenty yards)
Cast time1 sec
Effect #1Effect 160
Trigger spell: Gore

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Kill Command appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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