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Kill Command

Spell

Kill Command

Physical

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Hunter

Instant castExtended Range

Give the command to kill, causing your pet to charge your target and savagely deal (247.2% of Attack Power) Physical damage to the enemy.

Kill Command

Tooltip

Give the command to kill, causing your pet to charge your target and savagely deal (247.2% of Attack Power) Physical damage to the enemy.

How it works

Each cast of Kill Command costs 30 Focus. It works on charges (charge category 2067); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1.5 sec global cooldown.

Kill Command is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its base value is 1.
  2. Effect 2 is Dummy (effect type 3). Its base value is 100.

What it does

Kill Command is a spell with an instant cast and a range of 50 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost30 Focus
Range50 yards (Extended Range)
Cast timeInstant
Recovery time0.5 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
ChargesCharge category id 2067 (charge count not in the datamine)
Effect #1Dummy (3)
Value: 1
Effect #2Dummy (3)
Value: 100

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Kill Command appears in: 2 talents.

Talents

  • Kill Command for Hunter (Beast Mastery, Marksmanship, Survival)Talent
  • Kill Command (2 talent definitions no current talent tree places)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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