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Kinetic Resonance

Spell

Kinetic Resonance

Physical

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Instant castFive Hundred Yards

Lihuvim creates an explosion at target location, unleashing a strike that inflicts 200 Physical damage to all players and increasing Cosmic damage taken by 50% for 15 sec.

Kinetic Resonance

Tooltip

Lihuvim creates an explosion at target location, unleashing a strike that inflicts 200 Physical damage to all players and increasing Cosmic damage taken by 50% for 15 sec.

How it works

Its aura procs every time its trigger condition is met.

Kinetic Resonance is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 200. Its area radius is 12 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 50. Its area radius is 12 yards.

What it does

Kinetic Resonance is a Physical spell with an instant cast, a range of 500 yards and effects that last 15 sec. When cast it deals Physical damage (base value 200) in a 12 yard radius and applies an aura in a 12 yard radius. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range500 yards (Five Hundred Yards)
Cast timeInstant
Duration15 sec
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 200
Radius: 12 yards
Effect #2Apply Aura (6)
Aura type id 87
Value: 50
Misc value: 106
Radius: 12 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Kinetic Resonance appears in: 1 boss encounter and 2 spells that cast it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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