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Knock Away

Spell

Knock Away

Physical

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Instant castTen yards

Inflicts normal damage plus 15% to nearby enemies and knocks them back.

Knock Away

Tooltip

Inflicts normal damage plus 15% to nearby enemies and knocks them back.

How it works

Knock Away is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 15. Its area radius is 10 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 150. Its area radius is 10 yards.

What it does

Knock Away is a Physical spell with an instant cast and a range of 10 yards. When cast it deals Physical damage (base value 15) in a 10 yard radius and has a Knock Back effect in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast timeInstant
Effect #1School Damage (2)
Value: 15
Radius: 10 yards
Effect #2Knock Back (98)
Value: 150
Misc value: 75
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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