How it works
- Effect 1 is Create Item (effect type 24). Its base value is 1.
What it does
Leatherworking is a spell with a 2 sec cast and no range (it targets the caster). When cast it creates an item.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Effect #1 | Create Item (24) Value: 1 Misc value: 13 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Creates
A crafting recipe. The item it produces is chosen at craft time, so the build stores no single result for it.