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Leatherworking

Spell

Leatherworking

Physical

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Instant castSelf Only

Allows a leatherworker to make leather armor, up to to a maximum potential skill of 300.

Leatherworking

Tooltip

Allows a leatherworker to make leather armor, up to to a maximum potential skill of 300. Requires leather scraps and hides gathered with the Skinning skill.

How it works

  1. Effect 1 is effect type 118, which the datamine does not name. Its base value is 1. It scales with 1 times spell power.

What it does

Leatherworking is a spell with an instant cast and no range (it targets the caster).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Effect 118
Value: 1
Spell power coefficient: 1
Misc value: 2532

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Leatherworking appears in: 1 skill line and 1 teaching spell.

Skill lines

  • LeatherworkingSkill line

Teaching spells

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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