Tooltip
Allows a leatherworker to make leather armor, up to to a maximum potential skill of 300. Requires leather scraps and hides gathered with the Skinning skill.
How it works
Leatherworking is built from 3 client effects, applied in this order:
- Effect 1 is Learn Spell (effect type 36). It triggers Leatherworking.
- Effect 2 is Learn Spell (effect type 36). It triggers Leatherworking.
- Effect 3 is Skill Step (effect type 44). Its base value is 1.
What it does
Leatherworking is a spell with an instant cast and a range of 100 yards. When cast it teaches a spell and has a Skill Step effect. It also casts Leatherworking (record #2108) and Leatherworking (record #264577).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Learn Spell (36) Trigger spell: Leatherworking |
| Effect #2 | Learn Spell (36) Trigger spell: Leatherworking |
| Effect #3 | Skill Step (44) Value: 1 Misc value: 2532 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.