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Lethal Attraction

Spell

Lethal Attraction

Nature

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Instant cast12 sec cooldownSelf Only

Links pairs of players together.

Lethal Attraction

Tooltip

Links pairs of players together. If linked players are farther than 5 yards apart after 10 sec, they suffer 85 Nature damage.

How it works

Each cast of Lethal Attraction costs 100 Energy. Casting it triggers a 2 sec global cooldown.

  1. Effect 1 is Dummy (effect type 3). Its base value is 5. Its area radius is 200 yards.

What it does

Lethal Attraction is a Nature spell with an instant cast, no range (it targets the caster) and a 12 sec cooldown.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Cost100 Energy
RangeSelf Only
Cast timeInstant
Cooldown12 sec
Global cooldown2 sec
GCD categoryCategory id 133
Effect #1Dummy (3)
Value: 5
Radius: 200 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Lethal Attraction appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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