Boss
Electron Mk. II
Golem Lord Argelmach - Blackrock Depths
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the Golem Lord Argelmach encounter in Blackrock Depths.
Argelmach's lifelong obsession with immortality drove him to forge enchanted constructs in his own image. Rumor has it that he has also dabbled in some form of black magic that would allow the golem lord's new creations to act as vessels for his spirit should his flesh-and-blood body be destroyed.
Encounter Facts
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
When Golem Lord Argelmach's spirit is released from his mortal coil, he will possess the golems around the Mold Foundry. The golem that is Possessed will gain energy over time. At maximum energy, it will unleash a powerful ability. Toxitron and Electron are stationary casters, while Magmatron and Arcanatron are powerful melee combatants. Moving the golems too close together will active Golem Overdrive, increasing their combat prowess.
Tanks
- Each time Arcanotron's Arcane Overcharge is caught, the explosion that occurs when it hits the ground will be reduced.
- Magmatron's Flamethrower can be used to burn away Chemical Bombs before Incineration combusts all of them at once.
- Moving golems too close together will activate Golem Overdrive.
Damage Dealers
- Power Generator will empower golems or players that intercept the energy orbs moving towards Arcanotron.
- Poison-Soaked must be burned away from players with Magmatron's Flamethrower.
- Players afflicted by Livewire will emit an Electrical Discharge when it is dispelled or expires.
- Players paired by Lethal Attraction must stand together or suffer lethal damage.
Healers
- Incineration and Poison Mist will inflict heavy damage to the entire raid.
- Poison-Soaked must be burned away from players with Magmatron's Flamethrower.
- Players afflicted by Livewire will emit an Electrical Discharge when it is dispelled or expires.
- Players paired by Lethal Attraction must stand together or suffer lethal damage.
Golem Lord Argelmach
Arcanotron Mk. II
Magmatron Mk. II
Electron Mk. II
Ability Spells
Every ability the Adventure Guide lists for Electron Mk. II, with its spell's school, cast time and duration and the description the game gives it.
Chain Lightning
Nature · 3 sec cast
Strikes an enemy with a lightning bolt that arcs to up to 15 nearby players inflicting Nature damage.
Livewire
Nature · Instant
Electrical Discharge
Nature · Instant
Lethal Attraction
Nature · Instant
Links pairs of players together. If linked players are farther than 5 yards apart after 10 sec, they suffer Nature damage.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops
Loot the dungeon journal lists for this encounter in Blackrock Depths.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The Golem Lord Argelmach encounter lists 8 items in the dungeon journal, item level 584. Equip slots covered: Two-Hand, Trinket, Chest, Finger, Feet and Shoulder. Every piece binds when picked up, so none of it reaches the Auction House.
- Argelmach's Breaking Bar Two-Hand (Staff), item level 584, requires level 20. Bind on Pickup. Stats: Stamina, Agility, Haste and Critical Strike. A vendor pays 183g 8s for it.
- Golem Gearbox Trinket, item level 584, requires level 22. Bind on Pickup. Stats: Agility or Strength. A vendor pays 1g for it.
- Luminary Robe Chest (Leather), item level 584, requires level 22. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Haste. A vendor pays 98g 90s for it.
- Naglering Finger, item level 584, requires level 22. Bind on Pickup. Stats: Stamina, Versatility and Critical Strike. A vendor pays 1g 71s for it.
- Omnicast Boots Feet (Cloth), item level 584, requires level 22. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 72g 40s for it.
- Second Wind Trinket, item level 584, requires level 22. Bind on Pickup. Stats: Intellect. A vendor pays 1g for it.
- Spare Golem Frame Chest (Plate), item level 584, requires level 20. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Versatility. A vendor pays 101g 80s for it.
- Spare Golem Pauldrons Shoulder (Mail), item level 584, requires level 22. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 75g 94s for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.
Achievements for Defeating It
1 achievement list a victory over Electron Mk. II among its criteria.