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Lingering Infection

Spell

Lingering Infection

Nature

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Instant castAnywhere - Unlimited

Weakens the player's resistance to future infections, increasing Nature damage taken by 2.5%.

Lingering Infection

Tooltip

Weakens the player's resistance to future infections, increasing Nature damage taken by 2.5%.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 2.5.

What it does

Lingering Infection is a Nature spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 100 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks100
Effect #1Apply Aura (6)
Aura type id 87
Value: 2.5
Misc value: 8

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Lingering Infection appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

  • Vectis in Uldir
    Journal section: Omega Vector
    Encounter creatures: VectisRaid boss ability

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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