Tooltip
Three Shock symbols causes the One-Armed Bandit to periodically create Hyper Coils. A Hyper Coil knocks back all players on creation or activation and is linked to the One-Armed Bandit with a.
How it works
Linked Machines is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. It triggers Spinning Reels.
- Effect 2 is effect type 226, which the datamine does not name.
What it does
Linked Machines is a spell with a 3 sec cast, no range (it targets the caster) and effects that last 6 sec. When cast it applies an aura. It also casts Spinning Reels.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Duration | 6 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 Trigger spell: Spinning Reels |
| Effect #2 | Effect 226 Misc value: 302248 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Linked Machines appears in: 1 boss encounter.
Boss encounters
- The One-Armed Bandit in Liberation of Undermine
Journal section: Stage Two: This Game Is Rigged! > Spin To Win!
Encounter creatures: Reel Assistant, One-Armed BanditRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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